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Galactic Contention Map-Venator Interior

This map was a bit of a spontaneous creation a while back. I was initially curious if a Venator scaled to lore-accurate dimensions would be able to have a decent interior, using the main hangar that I had previously repurposed from another hangar model. The answer was 'almost', so I adjusted the same original hangar to make the side hangars, and adjusted some walkways and pillars from other models to create the central reactor room. After that, it just took the remainder of the weekend to piece the rooms together and add some crates for cover. I'm fairly happy with the end result, and the addition of another CQC map.
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Thanks to Alexander Kyle for doing the lighting.
pyrokills.artstation.com
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Thanks to Felix von Oppeln-Bronikowski for the Venator.
forkyforklift.artstation.com
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Thanks to the Galactic Contention team as a whole.
Also, thank you to our well over a quarter-million players, who help to provide feedback on our project!
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Various UE4 marketplace and custom-made assets were used.
Galactic Contention mod steam page:
https://steamcommunity.com/sharedfiles/filedetails/?id=2428425228
Galactic Contention trailer: https://www.youtube.com/watch?v=hl4m5HkRiUI

Scene I had set up to tease the map ahead of its release.

Scene I had set up to tease the map ahead of its release.

Minimap created by Voper.

Minimap created by Voper.

Control tower for the main hangar.

Control tower for the main hangar.

Main Hangar/CIS Main.

Main Hangar/CIS Main.

Side Hangar.

Side Hangar.

Central Reactor. The pillars serve to block longer lines of sight, while the crossing platforms provide some verticality.

Central Reactor. The pillars serve to block longer lines of sight, while the crossing platforms provide some verticality.

Central Reactor, ground view.

Central Reactor, ground view.

One of the reactor rooms. Despite being a larger room, the lanes are still kept clear and concrete, as this room is not intended to have overly hectic gun fights.

One of the reactor rooms. Despite being a larger room, the lanes are still kept clear and concrete, as this room is not intended to have overly hectic gun fights.

Rough drawing of the lanes. Was very useful, as the GAR was given 2 small mains as opposed to the standard 1 due to the Venator's scaling.

Rough drawing of the lanes. Was very useful, as the GAR was given 2 small mains as opposed to the standard 1 due to the Venator's scaling.